Simulation-ready geometry processing. COACD-based convex decomposition for accurate collision meshes. Physics-aligned topology for real-time and offline simulation environments.
Generate simulation-ready USD assets directly in your browser
Industry-leading geometry processing capabilities for simulation environments.
| Parameter | Specification |
|---|---|
| Decomposition Engine | COACD v2.1 |
| Max Polygons | 10M+ |
| Physics Engines | PhysX, Bullet, MuJoCo |
| Latency | <50ms p99 |
| Input Formats | OBJ, FBX, GLTF, USD |
| Output | Collision Mesh + Visual Mesh |
Comprehensive geometry processing pipeline for simulation-ready assets.
Automatic topology correction for non-manifold geometry. Hole filling, edge repair, and mesh cleanup.
Convex hull generation using state-of-the-art approximate convex decomposition algorithms.
Mass properties calculation including center of mass, inertia tensors, and volume estimation.
Native export for PhysX, Bullet, and MuJoCo physics engines with optimized collision shapes.
Automatic level-of-detail mesh generation with configurable reduction ratios and quality preservation.
Parallel mesh processing for large asset libraries. Queue management and progress monitoring.
End-to-end geometry preparation for simulation environments.
Industry applications for mesh and physics infrastructure.
Accurate collision detection for robot manipulation tasks. Gripper contact simulation and object interaction modeling.
Optimized collision meshes for real-time physics. Performance-focused decomposition for interactive environments.
High-fidelity geometry representation for industrial equipment. Accurate physics for predictive maintenance simulation.
Crash simulation geometry preparation. Deformable body modeling for safety validation.